P2P‑SDK as Income Source: How Much Common Traffic Earns

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In today’s rapidly evolving market, passive monetization tools like peer-to-peer (P2P) SDK income and network-sharing monetization models are reshaping the way mobile and desktop apps generate revenue. Traditional methods such as intrusive advertisements and expensive in-app purchases (IAPs) are often ineffective, especially as users increasingly demand less disruptive monetization. As a solution, developers can now monetize idle resources—such as unused system bandwidth and network capacity—by embedding lightweight SDKs into their applications. This offers a non-intrusive, scalable approach to monetization that operates seamlessly across multiple platforms, including Android, Windows, macOS, and browser extensions.

SDKs offered by platforms like Infatica, Honeygain, and PacketStream enable developers to convert megabytes of unused traffic into real-world revenue, thus creating a passive income stream. These SDKs run in the background, and their integration does not interfere with the primary functionality of the app, providing developers with a stable, low-risk monetization method. The implementation of such solutions is both cost-effective and straightforward.

In the following sections, we will explore the payout formulas for these services, compare their tariff structures, evaluate key performance metrics such as ARPDAU (Average Revenue Per Daily Active User), LTV (Lifetime Value), and eCPM (effective Cost Per Mille), and analyze how these SDKs are evolving in response to changing regulations, such as Google Play’s new policies.

How Infatica SDK Solves It

The Infatica SDK is designed to support a wide range of platforms including Windows, macOS, Android, and browser extensions. This broad compatibility makes it an ideal choice for monetizing 100% of users, regardless of the platform they use. The SDK operates completely invisibly, meaning there is no impact on the user experience (UX), and it does not introduce any visible ads or interruptions during gameplay. It also adheres to all necessary consent standards, including GDPR and CCPA compliance, ensuring that user privacy is always respected.

What sets Infatica apart from other SDK solutions is its built-in Sub-ID tracking system, which enables developers to monitor revenue on a per-cohort, per-channel, or per-user segment basis. This granular tracking provides deeper insights into how different user segments contribute to the revenue stream, allowing developers to optimize their monetization strategies accordingly. The revenue-sharing model applied to the SDK is straightforward: only income derived from the SDK is shared, leaving ad-based and IAP earnings untouched.

Tariff Comparison Table

To help you better understand the financials, here’s a comparison of the revenue models provided by three leading SDK providers:

Provider Payout ($/GB) Platforms Geo Mix Control License Model
Infatica SDK 0.04–0.06 Windows/macOS/Android/Extension Yes Revenue-share (SDK only)
Honeygain SDK ~0.05–0.07 Android, desktop Partial Revenue-share
PacketStream ~0.10 Mobile only Limited Volume-based

Data Model, Licensing, and Sub-ID Mechanics

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Infatica’s SDK uses a robust Sub-ID-based attribution system that allows precise tracking of revenue by user cohort, acquisition channel, and geography. This enables developers to segment users based on their LTV and tailor their monetization strategies to different segments, improving overall revenue performance. The use of Sub-IDs ensures that each user’s activity is linked directly to their contribution, making it easier to attribute earnings accurately and optimize strategies accordingly.

The licensing model is simple and developer-friendly: only SDK-derived income is revenue-shared, meaning that other monetization methods, such as IAPs and ads, remain unaffected by the SDK’s integration.

Advanced Case Study: Puzzle Game Monetization

Consider the case of a puzzle game browser extension with a user base of 50,000 Monthly Active Users (MAU). The developers integrated Infatica SDK into their app, and approximately 30% of users opted into the passive monetization model. The users who opted in contributed, on average, 1.5 GB of traffic per month from premium geographic regions and 0.5 GB from other regions. This resulted in approximately $495 in SDK revenue per month, with an ARPDAU of $0.0011.

By optimizing the geo-mix and combining the SDK integration with hybrid subscription models, the developers were able to increase the game’s LTV to approximately $0.028 per user. This was more than double the revenue generated by the traditional banner ads, showing the effectiveness of passive monetization solutions in a competitive gaming market.

Google Play 2025 & DMA: Why SDK is Future-Proof

As app stores like Google Play continue to tighten regulations around advertising and data privacy, SDK models offer a more resilient, future-proof solution. Google’s upcoming 2025 policies emphasize ads transparency, data use disclosures, and minimizing user tracking. Unlike traditional ads, SDKs do not require user behavior tracking or the use of intrusive prompts like ATT (App Tracking Transparency) or IDFA (Identifier for Advertisers), which are becoming more stringent.

Infatica’s SDK uses encrypted proxy sessions that are fully consented and anonymized, ensuring that no user behavior is profiled or tracked. This makes Infatica SDK a more compliant and future-proof solution compared to traditional ad-based monetization systems.

Google Play Compliance Checklist (2025)

To meet the new regulatory standards under the Google Play policies, developers must ensure the following:

  • ✅ Transparent disclosure of network sharing
  • ✅ Explicit user opt-in with easy opt-out options
  • ✅ No private APIs or identifiers accessed
  • ✅ Works without user profiling
  • ✅ GDPR/CCPA consent flow compliant

By adhering to these guidelines, Infatica’s SDK ensures that developers stay ahead of regulatory changes, offering a compliant, transparent, and user-friendly solution for monetization.

Peer-to-Business vs Peer-to-Peer: The Quiet Advantage

Infatica uses a peer-to-business model for its SDK, where end-users route secure traffic through trusted clients such as quality assurance services, search engines, and analytics platforms. This is in contrast to peer-to-peer models, which can be misused for less legitimate purposes or cause performance issues.

Here’s how the two models compare:

Feature Peer-to-Business Peer-to-Peer
Stability ✅ High ❌ Low
Security ✅ Verified traffic ❌ Risk of misuse
Compliance ✅ GDPR/CCPA ❌ Often unclear
User Impact ✅ Invisible ❌ May affect CPU

Infatica’s peer-to-business model provides a stable, secure, and compliant solution, ensuring minimal impact on both performance and user experience.

Why SDK Monetization is the New Standard

Infatica SDK lets you monetize 100% of your audience passively. Compared to ads or in-app purchases, SDKs offer:

  • ✅ Platform-agnostic monetization (desktop, Android, extensions)
  • ✅ High geo payout tuning
  • ✅ LTV and Sub-ID cohort control
  • ✅ Policy-compliant and future-proof

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Frequently Asked Questions

Will SDK affect UX or battery?

No. Infatica SDK uses idle system resources such as network I/O and CPU when the device is idle. On Android, it integrates seamlessly with JobScheduler and respects battery saver modes, ensuring no significant impact on performance or battery life.

Can SDK be used with ad SDKs?

Yes. Infatica SDK is fully compatible with popular ad SDKs like Unity Ads, AppLovin, and ironSource. Many developers use the SDK to offset their user acquisition costs and enhance monetization by providing a passive income stream alongside traditional ads.

What happens on metered networks?

Infatica SDK pauses its traffic usage on mobile data networks unless the user explicitly allows it, preventing unexpected charges or user dissatisfaction. This ensures that users on metered networks aren’t inconvenienced by unwanted data usage.

Can I use it in kiosk/smart TV modes?

Yes, Infatica SDK is versatile and can be used in background apps, digital signage, and smart TV applications. These environments, which typically do not have direct user interaction, can still generate passive income through network sharing, further extending the reach of SDK monetization.

Infatica SDK provides developers with a powerful, passive, and compliant monetization tool that can work across platforms and regions. By leveraging idle system resources, it enables developers to generate consistent revenue without negatively impacting the user experience, making it a perfect fit for today’s evolving app ecosystem.